initial commit
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@@ -0,0 +1,35 @@
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require("funsi")
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-- paths to check for project.godot file
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local paths_to_check = { '/', '/../' }
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local is_godot_project = false
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local godot_project_path = ''
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local cwd = vim.fn.getcwd()
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-- iterate over paths and check
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for value in pairs(paths_to_check) do
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if vim.uv.fs_stat(cwd .. value .. 'project.godot') then
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is_godot_project = true
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godot_project_path = cwd .. value
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break
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end
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end
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-- check if server is already running in godot project path
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local is_server_running = vim.uv.fs_stat(godot_project_path .. '/server.pipe')
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-- start server, if not already running
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if is_godot_project and not is_server_running then
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vim.fn.serverstart(godot_project_path .. '/server.pipe')
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end
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-- autosave after 1 sec
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vim.opt.updatetime = 1000
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vim.api.nvim_create_autocmd({ "CursorHold", "CursorHoldI" }, {
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pattern = "*",
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callback = function()
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if vim.bo.modified and vim.bo.buftype == "" and vim.fn.expand("%") ~= "" then
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vim.cmd("silent! write")
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end
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end,
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})
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